Sunday, June 9, 2013

Week13-Final Individual Milestone

  • Group Project: Situation Engine
  • Group Name-Interactive Architect
  • Group Member- Fei Feng (Leader); Lilian Li; Matthew Cowle; Jessica Liao; Ashley Zheng
Project Brief
  • Situation engine is designed for testing student technical competencies by using advanced digital technology.
  • Domestic housing construction process is the major component to access student's compentencies on this project.
  • Adding detailed structural elements on the existing model ( in BIM environment) for enhancing the knowledge of building construction.
  • Applying a variety of textures on all of the building elements for simulation reality.
  • Representing the construction process by creating flowgraphs on CryEngine.
Project Interactivity
  • Highlight same structure elements
  • Measure certain kinds of structural elements
  • Emphasise dimension of selected structural elements
  • Alble to move or unistall structural elements that the avatar selects
Project Proposal

In this project, we supposed to re-construct a architectual building with terrain and add more details in it and imported into CryEngine 3 to fulfill a video game. This video game will demonstrate the installed building and environment and how people work around the site. 

Project Roles
  • Matthew: Adding structural elements; Sorting all the files
  • Ashley: Applying the texture on building elements
  • Jessica: Setting up the initial crysis environments
  • Fei&Lilian: Installing the building on crysis and create flowgraphs
Basically we divide the task into three stages. At first stage, we need to prepare some stuffs to set up a architect collaboration team. For instance, create team's name and logo; create the communication platforms like wiki, blog, even facebook to make our communication promptly and effective, and dropbox will help us share the each's works in order to combine all parts at the end. At second stage, we will focus our own parts which is to re-construct the building model. First, we start to edit the terrain, alter terrain to include slope landscaping. We set up the foundation ready, eg, slab, footings. Second, we need to make the timber stud walls, timber flooring and roof structure. This progress like a re-constructive progress. This is very important procedure in this project. Thirdly, we need to finish the insulation floor, roof &walls. Cladding work like glazing, rails doors and windows. Lastly, we will add more details into it, eg. ornamentations. We divide the model into several parts, each team member take charge of one part of construction. This construction stage will be progressive work and we will keep update each week. At third stage, we will combine with all the re-constructed parts to form our own unique, complete and more detailed building model. Then export it to CryEngine3. Set up the environments and fulfill the game.


-------------------------------------------------------------------------------------------------------------------------- 

 
At our first stage, as I'm taking charge of making internal stud walls. Not only being technical on the computer software, we also need to find and explore that how does it work in the reality world. So at the beginning, I begin to search some relative resources to help me understand well how does internal stud wall works. I found a few useful videos and links to show the procedures of making a timber frame stud wall. I've uploaded these resources on my blog.

 In this week, I began to edit the model in sketchup. After finished editing in sketchup, I will export it to Cryengine to test it in the Situation Engine environment. Before start modelling, I searched a lot data between Australin Standard and BCV as I can use the accuracy and reasonable data for constructing. Generally, this week I did a lot research and calculation. Some related information found below:

The walls shall be framed with studs, plates, noggings, bracing, lintels, and similar members as typically shown in folowiing Figure 6.1.



Studs at wall junctions and intersections shall be in accordance with one of the details shown in Figure6.3.
Studs shall be not less in size than common studs. All junctions shall have sufficient studs, which shall be located so as to allow adequate fixing of linings.
Unless otherwise specified, the minimum nogging size shall be the depth of the stud minus 25mm by 25mm thick, or the nogging shall have a minimum cross-section of 50mm*38mm for unseasoned timber and 42mm*35mm for seasoned timber, and shall be suitable, where required, for the proper fixing of cladding, linings, and bracing.
The size of studs in loadbearing walls shall be determined from AS1684.2 2010 Span Tables.






Data collected will be using during modelling:

Wall stud: 45*90mm
Top Plates: 45*90mm
Bottom Plates:45*90mm
Lintels: 45*90mm
Spacing between the beams are 450mm
Height of door frame: 2100mm

After obtaining the data, i'm exporting internal plan from Revit to Sketchup to start modelling:
Before importing it, must to change the unit as millimetre and then open the millimetre units template in Sketchup to make sure the scale is correct.
There are internal walls plan of ground floor.
And I also imported the internal walls from Revit to measure the height of wall.






I've almost done the internal stud wall in first floor. This is third time I was doing this because first time I drag the wrong scale first floor plan into Sketchup and began a wrong scale one. Second one couldn't export to Cryengine because mine one was messy, there were so much unnecessary lines and faces. So I did it again. This time I export the plan from Revit to Sketchup and I was very careful about the units and scales. I also export the all internal walls in first floor to let the stud walls fit in and be accurate. I still got little things to finish.
And I also started to do some research about flowgraph. But in this week, we still stay on modelling stage because we got some problems to fix and therefore can export to Cryengine successfully.

 
Finalized internal framing-Nogging

After finishing the internal framing wall. I start to research flowgraph and have a try in Cryengine.

  

Moves objects when left click the mouse (to the spot where you clicked on).
Building gets bigger when approaching.

At moment, I'm still working on the flowgraph, and in the end, I'll combine my flowgraph with my team members's and set up in same environment.


References:
1. AS 1684.2-2010 Residential timber-framed construction(Incorporating Amendment No.1) Part 2: Non-Cyclonic Areas
2. Video: Framing and building a wall-https://www.youtube.com/watch?v=B2_A1GCHKds
3.Video: Wall stud framing-http://www.youtube.com/watch?v=pzq6yBoO2ok
  --------------------------------------------------------------------------------------------------------------------------- 
Flowgraph Test

 
                                     Flowgraph of hiding&unhiding element in Crysis Engine.

                        I edited the environment of our site to try to make our construction site.



Week12-Progress Work

                           I edited the environment of our site to try to make our construction site.

Photos: 




 

Week11-Critical Reflection-Conflict


GROUP:DCLD
GRADE:C-

CLARITY OF THE ORAL PRESENTATION _ Does the oral presentation communicate a clear, concise and appropriately delivered Group Theoretical Position? 

For me this group didn't connect with the audience well. The presentation seemed with no clear and focused understanding on the topic at hand.

CLARITY OF THE WRITTEN PRESENTATION_ Does the written presentation communicate a clear, concise and appropriately delivered Group Theoretical Position?


Writing was general and not very clear.

DISTINCTIVEBNESS AND SPECIFICITY OF THE EXAMPLES_ Are the examples used to elaborate the particular theme of collaboration distinctive and specific? 


Provided good examples, most of it based on their project and relevant. Information provided seemed reliable but something that anybody could look up on the Internet.

REFERENCING _ Are all sources of content properly referenced? 


Referencing of facts, elements and images are evident in the presentation.

THE CONCEPTUAL CONTEXT_ Is it clear that the students have a strong grasp of the conceptual context of their theme of collaboration?


The video is good to allow audience to gain a further understanding.

THE STILL IMAGES_ Do the still images support and extend our understanding of the Group Theoretical Position the students are presenting?

Yes; Images were aboundant and some were from the project itself which was effective to show the group progress. However some pictures are too small.








GROUP:KINECTING THE BOXES
GRADE:D

CLARITY OF THE ORAL PRESENTATION _ Does the oral presentation communicate a clear, concise and appropriately delivered Group Theoretical Position? 

The presentation started out quite well and the introduction was quite attractive and effectively intrigued me as part of the audience. However, the presentation ended up dragging out for quite a substantial period.

CLARITY OF THE WRITTEN PRESENTATION_ Does the written presentation communicate a clear, concise and appropriately delivered Group Theoretical Position?


Writing was concise and clear. 

DISTINCTIVEBNESS AND SPECIFICITY OF THE EXAMPLES_ Are the examples used to elaborate the particular theme of collaboration distinctive and specific? 


Provided good examples, the information was relevant to the topic and in-depth. A bit of lack of summarising of the information wich lead to some repetition.

REFERENCING _ Are all sources of content properly referenced? 


Referencing of facts, elements and images are evident in the presentation.

THE CONCEPTUAL CONTEXT_ Is it clear that the students have a strong grasp of the conceptual context of their theme of collaboration?


Yes; They connect the issues to their own project, this creates a strong sense of understanding of conflict.

THE STILL IMAGES_ Do the still images support and extend our understanding of the Group Theoretical Position the students are presenting?

Images used to define the topic of conflict was effective and many of the images stood out on slides which was fantastic.

Week11-Progress Work



                                     Flowgraph of hiding&unhiding element in Crysis Engine.

Wednesday, May 29, 2013

Week10-Progress Work

                                                  Finalized internal framing-Nogging

Wednesday, May 22, 2013

Week9-Progress Work




In this week, I've almost done the internal stud wall in first floor. This is third time I was doing this because first time I drag the wrong scale first floor plan into Sketchup and began a wrong scale one. Second one couldn't export to Cryengine because mine one was messy, there were so much unnecessary lines and faces. So I did it again. This time I export the plan from Revit to Sketchup and I was very careful about the units and scales. I also export the all internal walls in first floor to let the stud walls fit in and be accurate. I still got little things to finish.
And I also started to do some research about flowgraph. But in this week, we still stay on modelling stage because we got some problems to fix and therefore can export to Cryengine successfully.



Wrong example:



I tried to figure out doing beam and joist on the floor, then I realized that not part of my job. There was another team member doing this.

This was second try but with too much unnecessary lines and faces because I did import the internal walls from Revit but I explode it remissly during I was modelling, so I was keeping deleting the needless walls and creating my timber framing walls. Obviously, the result was unexpected. It was failed to export to Cryengine and I had to do it again. I found that a good and accurate start is really matter to things!!

Monday, May 6, 2013

Week8-Critical Reflection-Intellectual Property


GROUP:GEriAmbience
GRADE:C

CLARITY OF THE ORAL PRESENTATION _ Does the oral presentation communicate a clear, concise and appropriately delivered Group Theoretical Position? 

Generally they presented well and concise to the point. However, someone in the team obviously did not prepare that much but just read through the documents. And eye contact and body language help with emphasising key points and able to communicate with audience.

CLARITY OF THE WRITTEN PRESENTATION_ Does the written presentation communicate a clear, concise and appropriately delivered Group Theoretical Position?


Writing was concise and clear, the keyword as outlining points is a good way to show the important issues in the reading.

DISTINCTIVEBNESS AND SPECIFICITY OF THE EXAMPLES_ Are the examples used to elaborate the particular theme of collaboration distinctive and specific? 


Provided good examples, most of it based on their project.

REFERENCING _ Are all sources of content properly referenced? 


Referencing of facts, elements and images are evident in the presentation.

THE CONCEPTUAL CONTEXT_ Is it clear that the students have a strong grasp of the conceptual context of their theme of collaboration?


Yes; They connect the issues to their own project, this creates a strong sense of understanding of IP. 

THE STILL IMAGES_ Do the still images support and extend our understanding of the Group Theoretical Position the students are presenting?

No; Unfortunately, I could not even see one image so support their reading.